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PlayStation (Games)

Sony Reveals More PS4 and Dual Shock 4 Details 242

Posted by Unknown Lamer
from the cool-sunglasses dept.
Yesterday, Sony gave a presentation explaining a bit about the new PS4 hardware, the development environment (Windows 7 based IDE), and the changes to the Dual Shock controller. From the article: "The system is also set up to run graphics and computational code synchronously, without suspending one to run the other. Norden says that Sony has worked to carefully balance the two processors to provide maximum graphics power of 1.843 teraFLOPS at an 800Mhz clock speed while still leaving enough room for computational tasks. The GPU will also be able to run arbitrary code, allowing developers to run hundreds or thousands of parallelized tasks with full access to the system's 8GB of unified memory. ... The DualShock 4 controller that's standard on the PS4 eliminates one feature that was seldom used on the PS3 —the analog face buttons..." The trackpad will support two touch points, the rumble motors can be controlled more finely, and the analog sticks were tweaked for "reduced dead zone and better feeling tension that grips your thumbs."
PlayStation (Games)

Nvidia Walked Away From PS4 Hardware Negotiations 255

Posted by Soulskill
from the sony-forced-to-console-themselves-with-amd dept.
An anonymous reader writes "Tony Tamsai, Nvidia's senior vice president of content and technology, has said that providing hardware for use in the PlayStation 4 was on the table, but they walked away. Having provided chips for use in both the PS3 and the original Xbox, that decision doesn't come without experience. Nvidia didn't want to commit to producing hardware at the cost Sony was willing to pay. They also considered that by accepting a PS4 contract, they wouldn't have the resources to do something else in another sector. In other words, the PS4 is not a lucrative enough platform to consider when high-end graphics cards and the Tegra line of chips hold so much more revenue potential."
Microsoft

The Hacker Who Found the Secrets of the Next Xbox and PlayStation 214

Posted by Soulskill
from the uncovering-final-console-generation dept.
An anonymous reader writes "Stephen Totilo at Kotaku has a long article detailing the exploits of an Australian hacker who calls himself SuperDaE. He managed to break into networks at Microsoft, Sony, and Epic Games, from which he retrieved information about the PS4 and next-gen Xbox 'Durango' (which turned out to be correct), and he even secured developer hardware for Durango itself. He uncovered security holes at Epic, but notified the company rather than exploiting them. He claims to have done the same with Microsoft. He hasn't done any damage or facilitated piracy with the access he's had, but simply breaching the security of those companies was enough to get the U.S. FBI to convince Australian authorities to raid his house and confiscate his belongings. In an age where many tech-related 'sources' are just empty claims, a lot of this guy's information has checked out. The article describes both SuperDaE's activities and a journalist's efforts to verify his claims."
PlayStation (Games)

How Game Streaming Went From Shaky Webcams To the PS4 113

Posted by timothy
from the my-insomnia-is-not-yet-that-serious dept.
An anonymous reader writes "A slightly different take on Sony's PS4 semi-launch this week. This article traces the history and growing trend of capturing/recording and streaming your gameplay on the internet, from the early days of Let's Play articles with screenshots to today, where pro-gamers make money by playing live on Twitch.tv, and the technology is built into the PlayStation 4: 'Multiplayer video games have been around since the beginning — just look at Pong. Sony's real breakthrough with the PS4 might not be the specs, but its ability to turn every game you play into a multiplayer one.'"
Sony

Sony Announces the PS4 587

Posted by samzenpus
from the brand-new dept.
As many expected, Sony has officially announced the PS4 at the Sony PlayStation Meeting today. The new PlayStation will have an X86 processor, "state of the art" GPU, 8 GB of high-speed unified memory, and a hard drive for local storage. The PS4 will allow gamers to share their gameplay stream and even remotely take control of friend's games. Along with the PS4, Sony has unveiled a new DualShock 4 controller which features a built-in touchpad at the center of the controller, and a built-in microphone jack.
PlayStation (Games)

Sony Exercising Its Acquisition of GaiKai, Plans To Stream Games To PS4 129

Posted by timothy
from the watch-your-caps-gentlepersons dept.
dmfinn writes "With less than 5 days until the reported PS4 launch event, new details are emerging regarding some of the console's next-gen capabilities. Since last June, Sony has been quietly sitting on its $380 million dollar acquisition of Gaikai, a cloud based gaming company. The Wall Street Journal, among other sources, is now reporting that the PS4 will have GaiKai's cloud-based gaming technology directly integrated, thought it is unclear exactly what types of games will be available for streaming. Back in June, a rumor circulated that Sony was planning to use the technology to support backwards compatibility with PS2 and PS1 games, though no further details have arisen regarding whether or not the new console will be able to play previous generation games. It appears that Sony will most likely be using the service to stream PS3 and indie games to the console, as the current technology only supports 720p, not high enough quality for blockbuster games. Constantly streaming interactive graphics, even if only at 720p, will still require a fast internet connection. Services like OnLive have struggled in the past due to the large amount of bandwidth they require, and many consumers complained of laggy connections and horrendous graphics. There is no word yet regarding the features of the games being streamed, including whether or not they will support online or local multiplayer."
Sony

Next-Gen Console Wars Will Soon Begin In Earnest 284

Posted by Soulskill
from the weaponizing-the-red-ring-of-death dept.
When the Wii U was released at the end of last year, Nintendo got a head-start on the long-awaited new generation of video game consoles. Now, Sony has announced a press conference for February 20th that is expected to unveil the PlayStation 4, codenamed 'Orbis.' This will precede the announcement of the Xbox 360's successor, codenamed 'Durango,' but that too will likely be announced by E3 in June. Specs for development kits of both systems have leaked widely. The two systems both use 8-core AMD chips clocked around 1.6 GHz. Durango has 8GB of DDR3 RAM, while Orbis has 4GB of GDDR5 RAM, though Sony is trying to push that up to 8GB for the console's final spec. Reports also suggest Sony is tinkering with its controller design, going so far as to add a "Share" button to let people exchange screenshots and recordings. Developers indicate the systems are very close in power, though Sony's system currently has an edge. With the upcoming announcement of the PS4, the big-three console makers will kick off a new round of direct competition. They'll maneuver to one-up each other with the most powerful hardware and the slickest software. However, they'll also hope the release of three major consoles in rapid succession will help to anchor a part of the games industry that no longer enjoys the dominance it once did, thanks to threats from mobile.
Businesses

Sony Fined In UK For PlayStation Network Hack 86

Posted by timothy
from the that's-barely-a-bonus-for-ceos dept.
Sockatume writes "The UK's information protection authority, the ICO, has fined Sony for failing to adequately secure the information of PlayStation Network users. The investigation was triggered by a 2011 security breach, during which personally identifying information (including password hashes) was recovered from a Sony database where it had been stored without encryption. In the ICO's view Sony's security measures were inadequate, and the attack could have been prevented. The £250,000 (ca. $400,000) fine, the largest the ICO has ever imposed, is equivalent to a few pennies per affected user. Sony disagrees with the ICO's decision and intends to appeal."
The Internet

UK ISPs Respond To the Dangers of Using Carrier Grade NAT Instead of IPv6 165

Posted by Unknown Lamer
from the ten-years-warning-insufficient dept.
Mark.JUK writes "Several major Internet Service Providers in the United Kingdom, including BSkyB, Virgin Media, TalkTalk, AAISP and Fluidata, have warned that the adoption of Carrier Grade NAT (IPv4 address sharing) is likely to become increasingly common in the future. But the technology, which many view as a delaying tactic until IPv6 becomes more common place, is not without its problems and could cause a number of popular services to fail (e.g. XBox Live, PlayStation Network, FTP hosting etc.). The prospect of a new style of two tier internet could be just around the corner." A few of the ISPs gave the usual marketing department answers, but three of them noted that they've been offering IPv6 for ages and CGNAT is only inevitable for folks that didn't prepare for what they knew was coming. Which, unfortunately, appears to be most of the major UK ISPs.
Sony

In Japan, PlayStation 2 Ends a 12-Year Run 146

Posted by timothy
from the old-enough-for-comics dept.
The PlayStation 3 may have overshadowed it technically, but the PlayStation 2 has seniority. Now, the PS2 is being retired in Japan after nearly 13 years. That doesn't mean the games have stopped: "To this day, developers have continued to release games on the platform due to its enduring popularity, with the last title in Japan, Final Fantasy XI: Seekers of Adoulin, due out in March this year."
PlayStation (Games)

Playstation Controller Runs Syrian Rebel Tank 232

Posted by samzenpus
from the up-up-down-down-left-right-left-right-b-a-start dept.
SternisheFan writes "As Syria's rebels work to overthrow the tank-equipped Assad regime, they've learned that it helps to have tanks of their own. They deserve bonus points for integrating video game technology. This is no exaggeration. Have a look at the opposition forces' "100 percent made in Syria" armored vehicle, the Sham II. Named for ancient Syria and assembled out of spare parts over the course of a month, the Sham II is sort of rough around the edges, but it's got impressive guts. It rides on the chassis of an old diesel car and is fully encased in light steel that's rusted from the elements. Five cameras are mounted around the tank's outside, and there's a machine gun mounted on a turning turret. Inside, it kind of looks like a man cave. A couple of flat screen TVs are mounted on opposite walls. The driver sits in front of one, controlling the vehicle with a steering wheel, and the gunner sits at the other, aiming the machine gun with a Playstation controller."
Software

Valve's Big Picture Could Be a Linux Game Console 272

Posted by timothy
from the speculative-fiction dept.
Penurious Penguin writes that "a hopeful article at The Verge persuasively suggests that through Valve, Linux could soon become a formidable contender in the gaming arena, capable of holding its own against such giants as Xbox 360, PlayStation 3, and the Wii. With 50 million users, a growing Linux team, a caboodle of interesting experiments ('Steam Box' hardware baselines, etc.) and a strong conviction that more-open platforms are the way, Valve may actually see it through."
PlayStation (Games)

Wired Proclaims the Death of the Game Console 368

Posted by Soulskill
from the post-pc-mumbo-jumbo-is-infectious dept.
SternisheFan points out an article at Wired arguing that game consoles and the business model that sustained them are now "obsolete." Quoting: "Years from now, 225 million devices will almost certainly be seen as the point at which the console business peaked. Gamers are going elsewhere for their fix. The console’s time at the top of the heap is drawing to an end, and these machines won’t survive without radical change. ... Consoles used to do everything best, but those strengths are now being wiped away. Unlike PC games, which may require finicky custom settings, consoles 'just work,' fans have long pointed out. Well, so does the iPad. Consoles are cheaper than PCs? Not when you factor in the growing disparity in game prices. Consoles have all the good content? Well, if you want Nintendo- or Sony-exclusive games, you’ll need to buy their hardware. But for many gamers, Angry Birds is becoming more attractive than Mario.
Sony

Sony Announces 'Superslim' PS3 165

Posted by Soulskill
from the you-misspelled-ps4 dept.
Sony kicked off the Tokyo Game Show today by announcing a new, even smaller version of the PlayStation 3. It's 25% smaller than the PS3 Slim and half the size of the original PS3. It will be available next week. The company also announced that the PlayStation Plus subscription service will finally be added to the PS Vita in November, providing automatic game updates and extra storage. "Sony also revealed that the long-awaited PlayStation Mobile service will launch via the PlayStation Store on October 3, with support from Sharp and Fujitsu who have both joined the PlayStation Certified license program."
PlayStation (Games)

Bethesda: We Can't Make Dawnguard Work On the PS3 371

Posted by Soulskill
from the have-you-tried-turning-it-off-and-on-again dept.
An anonymous reader sends this quote from Geek.com: "PS3 gamers may now never get access to the content in Skyrim's Dawnguard DLC. That's the news coming out of Bethesda via their forums. Administrator and global community lead Gstaff posted an update on the state of PS3 DLC for the game, and it's not looking great. Gstaff explains that releasing sizeable DLC is a complex issue, and it seems like for the PS3 it might be just a bit too complex. No detail is given as to what the specific problem is, but Bethesda is preparing PS3 gamers for the reality that Dawnguard, and for that matter any other Skyrim DLC, may never reach the platform. I'd like to know what the exact problem is they can't overcome, but I'd also like to know if this is a failing on Bethesda's part or a shortcoming of the PS3 architecture. Maybe Sony should pay Bethesda a visit and see what's going on." In other Skyrim news, a mod for the game that attempted to recreate J.R.R. Tolkien's Middle Earth, has received a Cease & Desist letter from Warner Bros, causing development to stop.
Emulation (Games)

Welcome to the University of Michigan's Computer and Video Game Archive (Video) 55 Screenshot-sm

Posted by Roblimo
from the new-and-old-games-side-by-side-for-you-to-play dept.
After watching this video, a lot of you are going to wish you were Dave Carter, who works at the University of Michigan's Computer and Video Game Archive. He deals with video games, from the oldest hand-helds and consoles to the newest Xbox and PC games and controllers. A lot of his time is no doubt spent fixing things that break, finding obscure games, being generally helpful, and making sure nobody breaks the games, consoles, computers, controllers, and even board games and memorabilia in the collection. But still, this has got to be the ultimate job for a game junkie. And it looks like a great place to visit, because this museum is part of a library, and just as a library encourages you to pick up books and read them, this is a place where you can actually play the games, not just stare at a ColecoVision console in a display case. You can play in a cubicle or, for games that take some space, there are a couple of big gaming rooms with soft-looking sofas and big flat-screen TVs, where you can jump up and down like crazy while you're doing Guitar Hero or using a Wii or Kinect. And if you can't make it to Ann Arbor, MI, there's an informative blog that's all about video games past and present that's must reading for almost any serious gamer.
Businesses

Sony Closes WipEout Developer Studio Liverpool 102

Posted by Unknown Lamer
from the who-needs-launch-titles dept.
RogueyWon writes "Eurogamer is reporting that Sony has closed its subsidiary developer Studio Liverpool. Beginning its life in 1984 under the name Psygnosis, the development house has played an important role in the history of computer and video gaming, publishing classics such as the Lemmings series. Since its acquisition by Sony in 1993, the studio has been best known for its work on the WipEout franchise, which helped to establish the PlayStation console as a successful brand. Sony's statements indicate that it will seek to find positions for staff in its other development houses, but that some redundancies will be necessary." Eurogamer posted an update, indicating that the studio was working on WipEout for the PS4.
Security

Anonymous Claims To Have Hacked Sony PSN Again 239

Posted by samzenpus
from the we're-back dept.
hypnosec writes "Anonymous has claimed a new attack on Sony's PlayStation Network, and this time around it seems they have information from nearly 10 million user accounts. As a proof of the hack they dumped more than 3000 credentials online in the form of a pastebin post. The notorious hacktivist group is claiming that the entire set of hacked credentials contains over 10 million PSN accounts and that the file is of around 50GB." Update: 08/16 13:12 GMT by S : Sony has denied this claim.
PlayStation (Games)

PlayStation Boss Defends Vita, Slams Social Gaming 147

Posted by Soulskill
from the one-for-two-ain't-bad dept.
donniebaseball23 writes "Sony Computer Entertainment America boss Jack Tretton has come out swinging to defend the lackluster response the games industry has seen with the PS Vita. He deemed the sales level for the portable as 'acceptable' so far, and he brushed off any notion that social and free-to-play games are putting huge pressure on the portable and dedicated consoles market. 'I think the opportunity to be in the console business is greater than ever before,' he said. '[Social and free-to-play] is a business I think a lot of companies are learning is difficult to sustain for the long term. It's an adjunct or it's an add-on, but it's not where gaming is headed. It's an additive diversion. There's a place for social and freemium, but it's not going to replace the business models that are out there.'" The company is having a hard time getting third-party developers interested in the Vita platform.

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