The top-grossing products appeared to be iPads and Macbooks, Microsoft's Xbox, and Samsung and LG TVs, while the top-grossing toys were electric scooters, drones, Nerf guns and LEGO sets. The products mostly likely to be "out of stock" yesterday included the new NES Classic and the Nintendo 3DS XL Solgaleo Lunala (black edition), the Playstation VR bundle (and the PS4 "Call of Duty: Black Ops" bundle), and the Xbox One S bundle for Madden NFL 17.
The day after Black Friday is now being touted as "Small Business Saturday," a tradition started in 2010 when American Express partnered with the non-profit National Trust for Historic Preservation (and some civic-minded groups in Boston) to encourage people to shop in their local brick-and-mortar stores. American Express reported a $1.7 billion increase in sales on Small Business Saturday in 2015, "with 95 million customers reporting shopping small at local retailers, salons, restaurants and more."
"Apologies for the spam, everyone," tweeted the account for Xbox support, adding "We're cleaning things up now."
Update: 10/21 18:45 GMT by M : U.S. government probing whether east coast internet attack was a 'criminal act' - official.
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Instead of using an entirely new GPU, Cerny said the PS4 Pro is using a "double-sauced one." In effect, the new console has a second, identical GPU configured next to the original, more than doubling the processing power of the Pro. While the standard PS4 produces 1.8 teraflops, the PS4 Pro achieves 4.2 teraflops. This is how the device can achieve native 4K and, in some cases, what Cerny said are results "extremely close to 4K." For select software, including games like adventure title Horizon Zero Dawn and Call of Duty: Infinite Warfare, the PS4 Pro will use a crafty technique called checkerboard rendering to achieve 2160p resolution. Checkboard rendering changes the formation of pixels to achieve higher-fidelity graphics.
Standard PS4 games will play just the same unless devs patch them
For the more than 700 or so existing PS4 games, Cerny said the goal was to ensure those titles played smoothly no matter what. That's why the Pro incorporates an identical GPU. Because the new console has "the old GPU next to a mirror version of itself," Sony can support existing games with a simple trick: "We just turn off the second GPU," he said. Developers can patch these titles to boost graphics and performance in very subtle ways. But unless you have a 4K television, the difference will not be substantial.
Sony says it doesn't want games released solely for the PS4 Pro
When asked whether Sony would ever let a game run exclusively on the PS4 Pro, Cerny was blunt. "We're putting a very high premium on not splitting the user base in that fashion," he said. That doesn't rule out the possibility that, two or even three years down the line, a game comes out that relies so heavily on the hardware improvements of the Pro that it becomes unplayable on the standard PS4. Cerny wouldn't really speak much to that scenario, saying that Sony is asking developers to take advantage of the new console without leaving older hardware behind. You can also watch Mark Cerny chat with PlayStation Blog's Sid Shuman about the creation of the PS4 Pro here on YouTube.
The company also launched a more powerful version of the PlayStation 4: the PS4 Pro, which offers support for 4K. It is priced at $399, and goes on sale November 10. The Verge reports: The PS4 Pro can output 4K and HDR video, which is powered by an upgraded GPU. Sony also boosted the clock rate for the new PS4 Pro. It will also come with a 1TB hard drive. "PS4 Pro is not intended to blur the line between console generations," Mark Cerny, the chief architect for the PS4, said on stage. "Instead, the vision is to take the PS4 experience to extraordinary new levels."