DOM Scripting 76
Simon P. Chappell writes "This is an unusual book in a good way. It covers a subject normally the preserve of geeks while being targeted at designers. Not a common approach, but one that Jeremy Keith pulls off rather handily. Mr. Keith is an active member of the Web Standards Project's Scripting Task Force; he not only knows how to script web pages, but he knows how to use that scripting to enhance the page's conformance to standards and even increase a site's accessibility. If you are like me, and have put off working with JavaScript because of the standards issues, then this book is our notification that those days are behind us. If you are a web designer who is interested in using dynamic techniques to enhance your site, but had feared the wrath of the standards police, this book is for you." Read the rest of Simon's review.
DOM Scripting | |
author | Jeremy Keith |
pages | 341 (12 page index) |
publisher | Apress |
rating | 10/10 |
reviewer | Simon P. Chappell |
ISBN | 1590595335 |
summary | A tour de force that is destined to be called a classic. |
I think that it's important to note that this is not a book about Ajax. For those of us feeling overly bombarded with Ajax this and Ajax that, this book is a delightful and refreshing read. Mr. Keith goes beyond the hype and brings us a strong explanation on one of the fundamental pillars of Ajax: working with the Document Object Model (the DOM of the title) using JavaScript. Without DOM Scripting there could be no Ajax, so this is an important addition to the library of any Web Developer who plans to create dynamic Web Applications. Who's it for?
According to the introduction: "This book deals with a programming language, but it isn't intended for programmers. This is a book for web designers. Specifically, this book is intended for standards-aware designers who are comfortable using CSS and XHTML." Mr. Keith is good to his word and his book is wholly targeted at web designers. That being said, I also found that the book was very suitable for programmers, myself included, who have been putting off using JavaScript in any depth. The Structure
The book's structure is fairly standard (no pun intended) and each chapter builds upon the proceeding one. The exceptions to this are the first and last chapters where the history of JavaScript and the future of DOM scripting are discussed, respectively.
Chapter two introduces JavaScript syntax and does a pretty good job considering that it is only 26 pages long. Chapter three then covers the Document Object Model. With the basic concepts of JavaScript and the DOM covered, the rest of the book proceeds to show us how to use them together.
Chapter four works through a basic JavaScript driven image gallery. This gallery is then revisited in chapter six where the JavaScript is upgraded to allow it to degrade gracefully according to the level of JavaScript functionality available in the browser and to ensure that the JavaScript is as unobtrusive as possible. Our final visit to the gallery example is in chapter seven where we learn to create markup on the fly and see how it can be usefully applied to enhance the gallery even further.
Chapter five looks at best practices for web design and how JavaScript and DOM scripting fit into that. Chapter eight takes a break from image galleries and looks at how DOM Scripting can help enhance our existing text content. Enhancement is also the focus of chapter nine, where the intersection and interaction of CSS and the DOM is explored.
Chapter ten is a little bit of fun, taking a look at animation through DOM Scripting. Chapter eleven, called "Putting It All Together" is a case study where a website is created for an imaginary band called "Jay Skript and the Domsters". The name may be corny, but the example is a wonderful display of starting with plain content and enhancing it using only standard compatible techniques. The book wraps up with an appendix of reference information of the JavaScript used in the book. What's to Like?
For a book that is not aimed at programmers, it is a great introduction to programming in JavaScript. Every concept is introduced clearly and the reasoning behind each approach is explained and the justification for it provided.
The book is very comfortable to read. The physical size, the typography, the design and the layout are all excellent. This is not surprising considering the target audience; excellent design is the minimum price of admission to the library of those in the design industry. What's to Consider?
There is very little that I did not like in this book. Although, I think that that it would be useful to point out again, that this isn't specifically written for programmers. If you know JavaScript well, this may not be the book for you. If you have extensive browser scripting experience this may also not be for you. And lastly, if you have no need, desire or interest in standards based scripting, this is absolutely not the book for you.
This is not a reference book. It will teach you a solid core of JavaScript suitable for working with the DOM, but do not think that it will teach you everything that there is to know about JavaScript. While the back of the book does have a small reference section, it is only for the concepts taught in the book. Website
Of course, the book has a website, available at domscripting.com. The site has an active blog and the finished version of the example site for "Jay Skript and the Domsters". Conclusion
This book deserves to be promoted to classic status immediately. It is written clearly, it uses only good principles of programming and adheres strictly to the appropriate standards. What a combination."
You can purchase DOM Scripting from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
This is good for everyone. (Score:5, Interesting)
When I started programming js, I didn't know where to look so i went for the javascript repositories and search for the script I wanted. If I had a book like this one, I would've written it myself.
And I'm sure that if designers want to delve into the source code, they'll prefer clean, well-intended code rather than the automated (eew) javascript generated by Macromedia^H^H^H^H^H^H^H^H^HAdobe applications.
Thumbs up
Re:This is good for everyone. (Score:4, Informative)
Unfortunately, Javascripting with DOM is at least an order of magnitude slower than using the non-standard innerHTML approach. This is true of several browsers, including Internet Explorer. At my job, I recently completed an advanced AJAX-based web application interface that contains over 10,000 lines of new (re-usable) JavaScript APIs. DOM is great for small things but when you are rendering a dynamic sortable table with thousands of rows, DOM is absolutely out of the question. The innerHTML approach must be used (not sure why it renders so much faster, but it does).
Re:This is good for everyone. (Score:3, Informative)
That depends on the browser, but i think you're confused. I did NOT mean to replace InnerHTML with DOM. Instead, i talked about replacing stupid code like this:
with code like this:
Anyway, the book is NOT about AJAX and complicated intranet websites filled with gaz
Re:This is good for everyone. (Score:3, Informative)
The respondent rightly points out that using the W3C DOM still is not the best option for inserting nodes; innerHTML is much faster. To this respondent - the reason is simple: 1,000 row insertions done in the DOM requires 1,000 separate tree insertions and modifications under JavaScript control, marshalling and returning these objects back to the interpreter, blah blah blah. The innerHTML method simpl
Re:This is good for everyone. (Score:2, Informative)
The difference lies in the fact that each DOM call results in the whole thing being rendered, whilst the innerHTML method just requires the browser to read a chunk of HTML and render it once.
Perhaps objects should have some sort of render() method, and a possibility of auto-rendering which could be toggled? Thus avoiding rendering of objects being manipulated after each change, etc? Oh well, it's fun to dream..
Re:This is good for everyone. (Score:3, Interesting)
Something about updates being buffered off screen or not. Actually, I seem to recall that one of the property values was "onscreen", and the method probably had the word "update" or "refresh" in it.
Re:This is good for everyone. (Score:1)
var tmpTag = document.getElementById('hiddenNode');
tmpTag.innerHTML = myHTML;
var rootNode = tmpTag.firstChild;
Think that'd do it.
Re:This is good for everyone. (Score:2)
Re:This is good for everyone. (Score:2)
Which is precisely the kind of use of JavaScript this book sets out to oppose.
Re:This is good for everyone. (Score:1)
JavaScript standards??? (Score:5, Interesting)
Sorry, but I have to disagree with you immensly on this point.
There were, and still are, drastic differences between browsers in terms of JavaScript and even DOM. A cursory glance at http://www.quirksmode.org/ [quirksmode.org] shows what I'm talking about.
Standardizing javascript now, or in the future, has no bearing on supporting the past and present. Unless you can afford to not support browsers... IE doesn't fully support setAttribute() yet (id, class, for, onClick, etc.). Firefox doesn't support innerText, outerHTML, nor outerText. IE doesn't support cssRules but does rules while Firefox is the exact opposite (opera does neither).
JavaScript has a long ways to go and no book is going to erase these vast differences no matter how well written it is.
It seems the only way we'll get out of the javascript mess is by everyone supporting everything or an entire new language is created with a strict API defined. Then again, HTML & CSS are still up in the air so standards aren't the whole solution.
Re:JavaScript standards??? (Score:5, Insightful)
Trying to make stuff work with the various browsers is infuriating. Some things are the same, many things are not, or the behavior is just different enough to drive you insane trying to make everything work.
As I see it the problem is that the web is more and more becoming an application repository instead of static pictures and text (I know people have been saying this for years and it still applies). I mean that's the whole reason JavaScript and VBscript exist. The issue is that both JavaScript and VBscript are ad-hoc designs done by the major browser makers. We need standards like what ECMA is doing but ECMA doesn't go far enough. They need to define the GUI components and how they work in the scripting language. And the whole system needs to be made more powerful, currently the GUI functionality available in JavaScript/VBscript is substandard.
XUL sort of tries to solve this problem but again it's defined by a browser maker, good luck trying to get Microsoft to adopt that.
Re:JavaScript standards??? (Score:5, Insightful)
I disagree.
You cannot support everything, that is true.
You can do the following:
1) Identify a basic starting point (say where browsers had reached n years ago, accepting a high enough percentage of users fit that criteria).
2) Identify which features are commonly supported across those browsers (or commonly enough) and deem them "safe" to use.
3) Identify which other features are inconsistent but can gain a consistent interface through your coding. innerText may not be supported but that doesn't mean it's impossible to write consistent setInnerText/getInnerText functions that calls it directly for IE and then does more work to get the same result for other browsers.
4) Identify which other features are so inconsistent that there is no way you can write your own library to unify them (or add them).
5) Identify what fail-gracefully methods can be used for older browsers than your cut-off criteria.
With such an approach, you don't get all features of all implementations of JavaScript and DOM. You do however get a unified interface that allows you to use the majority of features on the majority of browsers and know that, even in the edge cases, the majority of those edge cases will fail gracefully.
Does it erase all of the differences? Absolutely not. But it does erase enough of them that the barrier for entry for many people now disappears.
Most people are concerned that they have to learn everything about all inconsistencies before they can code anything. They are concerned that, without that knowledge, even supporting the core browsers becomes impossible and they'll have a massive development cost testing for things they have no idea to look for.
A solution like the one above lets them have a list of things they can do, things they can't do, and a library of methods to unify the stuff in between. They know that, with that, they're pretty safe.
And that, as far as most users are concerned, is the unification they need - not absolute unification of every last detail.
Re:JavaScript standards??? (Score:4, Insightful)
What the entire current JavaScript situation boils down to is the necessity to make libraries that wrap all these functions. Not just for functions that don't exist or don't work right, but inconsistencies in how they work. How about capturing the text that a user has selected? No browser in existance supports the three methods to get that so you have to roll your own that can do all three.
JavaScript is too diverse and has too many implementations to make your proposal work. A quick rundown:
So that's getting elements and modifying attributes. That's a bulk of what you do in DHTML. Verdict: not safe.
Again, a book cannot erase these differences. The only current solution is to make a giant library that handles all these specific cases, but that doesn't get rid of the differences in the language itself at all -- justs masks them from the user.
Re:JavaScript standards??? (Score:3)
Re:JavaScript standards??? (Score:2)
I was referring to the library user (aka the programmer). Not the browser user -- the carelessness is too obvious to bother saying.
Browser + DOM + JS + XMLHttpRequest is a beauty and isn't any less powerful or easy for regular apps than any other method.
Extremely wrong on this one. The fundamental flaw with HTTP is that it's purely client-initiated. AJAX is mitigating the "damages" done by this paradigm. Use a
Re:JavaScript standards??? (Score:2, Interesting)
Re:JavaScript standards??? (Score:2)
Re:JavaScript standards??? (Score:2)
In fairness, setAttribute() is part of the DOM standard [w3.org], whilst innerText isn't, so I wouldn't be criticising Firefox here.
Don't fall into the classic trap of "Let's rewrite it and make it better". One rarely does, particularly with an installed base of several billion.
-Dom
DOM is hell. (Score:3, Informative)
Consider the following piece of HTML:
<ul type="square">
<li><a href="#link1">Page 1</a></li>
<li><a href="#link2">Page 2</a>(new!)</li>
</ul>
Let's rewrite it as DOM:
var list=document.createElement('ul');
list.createAttribute('type','square');
var el1=document.createElement('li');
var el2=document.createElement('li');
var link1=document.createElement('a');
var link2=document.createElement('a');
link1.createAttribute('href','#link1');
link2.createAttribute('href','#link2');
var content1=document.createTextNode('Page 1');
var content2=document.createTextNode('Page 2');
var content3=document.createTextNode('(new!)');
link1.appendChild(content1);
link2.appendChild(content1);
el1.appendChild(link1);
el2.appendChild(link2);
el2.appendChild(content3);
list.appendChild(el1);
list.appendChild(el2);
document.getElementsByTagName('body')[0].appendCh
Of course you will likely pull link URLs from arrays, texts from some resource file, you won't be creating multiple variables to hold similar elements etc, but to create equivalent piece of document you will likely need to use something very similar to the above. (and it's still not the best. link1.remove(); ? No. link1.parentNode.removeChild(link1); link1.replaceWith(link2)? No. link1.parentNode.replaceChild(link1,link2);
Do you already feel about the author of DOM specs the way I feel?
Re:DOM is hell. (Score:2)
The way I'd do it is load each html snippet into an array with array.push, then join them at the end, and set innerHTML of whatever the container element is to that string. If you know the number of elements up front you can do it even faster by declaring the array with the correct size ahead of time.
Standards compliance is
Re:DOM is hell. (Score:2)
Once the code is in place you want to avoid innerHTML like a famine. And if you're doing anything else than HTML (xml? svg?) you don't have innerHTML.
Re:DOM is hell. (Score:4, Insightful)
Generally, the only reason to use DOM for output is when you need to be able to reuse the generated node tree in some other local function, and it is too expensive to use a DOM parser to read in XML data. Client-side in a browser, it is just about *never* too expensive to use a parser instead of code like yours.
When people do generate DOM like that the calls are generally more spread out inside application code where functions recieve a parent node to append children on.
Also, why would anyone create 2 <li> elements in inline code? Instead, it seems much more likely that someone would instead be looping over a result set and would be creating 1 <li> per loop.
You're looking at DOM all wrong. DOM is amazing for scanning through a parsed XML tree. Creating the output tree can be done in a hundred uninteresting ways.
Re:DOM is hell. (Score:2)
And that, kids, is why when you're writing a shopping list, you don't break out GCC, #include <stdio.h>, print each line out, and then make && ./shoppinglist > shoppinglist.txt.
Instead, you write the shopping list into a file in the first place.
Re:DOM is hell. (Score:5, Informative)
Try this:
That's almost half the size of yours. You're forgetting about the convenience methods and attributes that the DOM provides for HTML documents. As well as that, the various DOM methods have useful return values, so you can create and append elements without the temporary variables you use.
Re:DOM is hell. (Score:2, Informative)
Good advise, I just wonder why you don't follow it yourself?
You are "hiding" allocation like:
list.appendChild(item = document.createElement("li"));
which to my knowledge (and a little testscript) equals:
item=list.appendChild(document.createElement("li") );
This
Re:DOM is hell. (Score:2)
I was a bit distracted when I wrote that code. You are right that in many instances,
...is more readable than:
However, a lot of the time you are going to want to add an attribute directly afterwards. With the latter style, you can simply tag it on the end:
If you do that with the former style, the variable you are assigning to ge
Re:DOM is hell. (Score:1)
Which is offcourse even more unreadable (IMHO). Luckily such contructions can be avoided by some brackets and parentNode, which does little for readability of the actual construction. I'd rather spend some extra characters (mostly whitespace).
But have you been programming perl by any chance
Re:DOM is hell. (Score:2)
Oops, I forgot to add the anchor text.
Re:DOM is hell. (Score:2)
Been there, today. Works with HTML but not SVG so if you want to be consistent thorough your app, you're stuck with line.createAttribute('x1',sx);
It's the same DOM, just different tag names.
Sure you may contract more stuff into one line. Still 520 bytes of typing vs 105, horrible verbosity and awful syntax.
I wish innerHTML wasn't so badly broken in the specs.
body.innerHTML += "....."; and viola. Unfortunately life isn't that easy.
Re:DOM is hell. (Score:2)
Well yes, they are part of the HTML DOM, why would you expect attributes relating to HTML list items to show up in an SVG document?
I think you are mixing up DOM1 createAttribute with DOM2 setAttribute.
No, it's not the same DOM. Go read the specs, or even my previous comment where I pointed out that HTML documents get special shortcuts.
Stack helper class. (Score:2)
ds = new DOMStack( "containerdivname" );
ds.push( "ul" );
ds.setAtt( "type" , "square" );
ds.push( "ul" );
ds.pushA( "#link1" , "Page 1" );
ds.popInto( ); ds.popInto( );
ds.push( "ul" );
ds.pushA( "#link2" , "Page 2" );
ds.popInto( );
ds.pushText( "(new!)" );
ds.popInto( );
ds.popInto( );
Except that it's almost never hardcoded, or I'd just write it in HTML in the first place.
(and I've chucked in a bunch of semantics-neutral whitespace to keep slashdot from
Re:DOM is hell. (Score:1)
Re:DOM is hell. (Score:2)
Re:DOM is hell. (Score:2)
document.getElementById('body').innerHTM
was too much of a hassle?
Re:DOM is hell. (Score:2)
http://msdn.microsoft.com/workshop/author/dhtml/re ference/properties/innerhtml.asp [microsoft.com]
When the innerHTML property is set, the given string completely replaces the existing content of the object. If the string contains HTML tags, the string is parsed and formatted as it is placed into the document.
http://www.mozilla.org/docs/dom/domref/dom_el_ref8
Note that when you append to the innerHTML of a document, you have essentially created a new document. The session history
Re:DOM is hell. (Score:2, Informative)
I have this book.. (Score:4, Interesting)
Whether you review the book or the "language" is a different matter. I find both excellent, but some may find that while the book is informative and pretty flawless, the language is not all it's cracked up to be. That's another argument, which I'm sure will be brought up soon
Re:I have this book.. (Score:1)
Browser delivers apps poorly (Score:5, Interesting)
When tools like XUL or XAML truly come online and there are development tools (and debuggers) to support them, thin-client development will get a huge new boost. Until then we will continue to have to "fake it" with clumsy JS and bolt-ons like Applets / ActiveX / Flash / etc.
Re:Browser delivers apps poorly (Score:2, Insightful)
I generally agree. Browsers started as e-brochure delivery systems but now that we want "real" GUI's, we find browsers have tacked on GUI stuff to this e-brochure framework in a clunky, indirect way.
However, the browser is becomming sophisticated enough that it can be viewed as a GUI assembler language in which other frameworks can be written on top of it. It has become a fat-client anyhow, so we might as well use it like one to get rea
Re:Browser delivers apps poorly (Score:3, Insightful)
Or just distribute a copy of FireFox with your product.
If the customer isn't willing to install firefox, they're probably not going to install our 6GB of data either.
It runs fast enough to serve as an index for our 100,000+ term searchable database. You just have to know how to structure the index files and let the Browser's XML DOM implementation do most of the work for you.
Re:Browser delivers apps poorly (Score:1)
If the customer isn't willing to install firefox
Thanks for supporting the GPs point.
Just suggest a case where firefox is replaced with latest IE on latest MS OS with latest SP and see what happens.
Sample chapter! :D (Score:4, Informative)
They talk about graceful degradation, using code like this:
<a href="http://www.example.com/"
onclick="popUp(this.href); return false;">Example</a>
And about progressive enhancement, with code like:
<p class="warning">
Be careful!
</p>
instead of using font tags.
Finally, a book which tells you how to do it right from the beginning.
Re:Sample chapter! :D (Score:2)
It's nice to see somebody pick up on this and appreciate it. It was even more gratifying, when working with the author, to see that he wanted to integrate these ideas into the book from the start, and not just as an afterthought.
(In case you're wondering, I was the book's technical reviewer.)
Nice going, Jeremy!
Re:Sample chapter! :D (Score:2, Informative)
Not to be too picky, but that onclick should really run more along the lines of (as a start):
onclick="return popUp(this.href)"
Where popUp() returns true or false depending on whether it actually fired properly. One can never be too careful...
Re:Sample chapter! :D (Score:1)
Re:Sample chapter! :D (Score:1)
I think you're missing a third option: that JavaScript is available, but popUp() doesn't work as intended. In the case of the original, nothing would happen. There's no telling what popUp() attempts, and so, there's no guarantee from generalized parsing of a call that it will su
dummy, you spelled DOOM wrong (Score:1)
Consider browser tech... (Score:2)
[this I know, spending a few hours trying to maybe write my own version with no better luck]
Question for Reviewer (Score:1, Offtopic)
Thanks.
If anyone has a good idea on how to automatically (or mostly automatically) generate a script to login and download data
Re:Question for Reviewer (Score:1)
Re:Question for Reviewer (Score:2)
Either script wget or Lynx and extract your pr0n passwords with sed, awk, or perl. Piece of cake.
Dom Scripting and AJAX (Score:4, Informative)
Good webdesigners know the DOM (Score:2, Insightful)
Suckage (Score:1)
Re:Suckage (Score:2, Insightful)
I'm correct in saying for the majority of us, if we want to learn a language we go looking for snippets dissect them get an understanding then add it to working knowledge. I have had such a hard time finding any 2 JS authors who agree on anything that I kind of jus