Demand For Programmers Hits Full Boil as US Job Market Simmers ( 269

When the American job market heats up, demand for technology talent boils, an anonymous reader writes citing a Bloomberg report. From the story: Nationally, the unemployment rate was 4.1 percent in January, and analysts project that it declined to 4 percent, the lowest since 2000, in Labor Department figures due Friday. For software developers, the unemployment rate was 1.9 percent in 2017, down from 4 percent in 2011. While companies are writing bigger checks, they are also adopting new strategies to find engineers for an economy where software is penetrating even mundane processes. Companies are focusing more on training, sourcing new talent through apprenticeships, and looking at atypical pools of candidates who have transferable skills.

"It is probably the most competitive market in the last 20 years that I have been doing this," said Desikan Madhavanur, chief development officer at Scottsdale, Arizona-based JDA Software, whose products help companies manage supply chains. "We have to compete better to get our fair share." What's happening in the market for software engineers may help illustrate why one of the tightest American labor markets in decades isn't leading to broader wage gains. While technology firms are looking at compensation, they are also finding ways to create the supply of workers themselves, which helps hold costs down.


Developers Love Trendy New Languages, But Earn More With Functional Programming: Stack Overflow's Annual Survey ( 107

Stack Overflow has released the results of its annual survey of 100,000 developers, revealing the most-popular, top-earning, and preferred programming languages. ArsTechnica: JavaScript remains the most widely used programming language among professional developers, making that six years at the top for the lingua franca of Web development. Other Web tech including HTML (#2 in the ranking), CSS (#3), and PHP (#9). Business-oriented languages were also in wide use, with SQL at #4, Java at #5, and C# at #8. Shell scripting made a surprising showing at #6 (having not shown up at all in past years, which suggests that the questions have changed year-to-year), Python appeared at #7, and systems programming stalwart C++ rounded out the top 10.

These aren't, however, the languages that developers necessarily want to use. Only three languages from the most-used top ten were in the most-loved list; Python (#3), JavaScript (#7), and C# (#8). For the third year running, that list was topped by Rust, the new systems programming language developed by Mozilla. Second on the list was Kotlin, which wasn't even in the top 20 last year. This new interest is likely due to Google's decision last year to bless the language as an official development language for Android. TypeScript, Microsoft's better JavaScript than JavaScript comes in at fourth, with Google's Go language coming in at fifth. Smalltalk, last year's second-most loved, is nowhere to be seen this time around. These languages may be well-liked, but it looks as if the big money is elsewhere. Globally, F# and OCaml are the top average earners, and in the US, Erlang, Scala, and OCaml are the ones to aim for. Visual Basic 6, Cobol, and CoffeeScript were the top three most-dreaded, which is news that will surprise nobody who is still maintaining Visual Basic 6 applications thousands of years after they were originally written.


JavaScript Rules But Microsoft Programming Languages Are On the Rise ( 141

Microsoft languages seem to be hitting the right note with coders across ops, data science, and app development. From a report: JavaScript remains the most popular programming language, but two offerings from Microsoft are steadily gaining, according to developer-focused analyst firm RedMonk's first quarter 2018 ranking. RedMonk's rankings are based on pull requests in GitHub, as well as an approximate count of how many times a language is tagged on developer knowledge-sharing site Stack Overflow. Based on these figures, RedMonk analyst Stephen O'Grady reckons JavaScript is the most popular language today as it was last year. In fact, nothing has changed in RedMonk's top 10 list with the exception of Apple's Swift rising to join its predecessor, Objective C, in 10th place. The top 10 programming languages in descending order are JavaScript, Java, Python, C#, C++, CSS, Ruby, and C, with Swift and Objective-C in tenth.

TIOBE's top programming language index for March consists of many of the same top 10 languages though in a different order, with Java in top spot, followed by C, C++, Python, C#, Visual Basic .NET, PHP, JavaScript, Ruby, and SQL. These and other popularity rankings are meant to help developers see which skills they should be developing. Outside the RedMonk top 10, O'Grady highlights a few notable changes, including an apparent flattening-out in the rapid ascent of Google's back-end system language, Go.


Cable Industry Finally Fights Cord Cutting With Fewer Ads ( 106

The cable industry is slowly realizing that more advertisements and higher prices aren't the solution to cord cutting. Karl Bode writes via DSLReports: AT&T and Dish have explored offering cheaper, more flexible streaming alternatives (DirecTV Now and Sling TV, respectively), both understanding that getting out ahead of the cord cutting trend is the right play, even if the net result is making less money from traditional television. And on the broadcasting front, several companies this month made it clear they'll be reducing the ad loads on their programming, since charging users a subscription fee and socking them with endless ads is becoming a dated concept in the cord cutting era. Fox, for example, told the Wall Street Journal this week that the company would be reducing TV ad time in its content to two minutes an hour by 2020. Comcast NBC Universal says it's also following suit, having cut advertising time in its own shows by 10%, and reduced the overall number of advertising during commercial breaks by 20%. Given there's 83 million households still subscribing to traditional cable TV, many cable executives are under the false impression they can keep doubling down on bad ideas without the check coming due. But the data indicates this head in the sand approach simply isn't sustainable. Pay TV providers saw a reduction of more than 500,000 traditional pay TV customers during the fourth quarter, a decline of 3.4% total pay TV customers from the year before. That 3.4% decline was up from the 2% rate during in the fourth quarter of 2016 and a 1% rate of decline one year before that.

Vatican Invites Hackers To Fix Problems, Not Breach Security ( 72

From a report: Computer hackers with a heart are descending on the Vatican to help tackle pressing problems particularly dear to Pope Francis, including how to better provide resources for migrants and encourage solidarity for the poor. The "Vatican Hackathon," an around-the-clock computer programming marathon, starts Thursday in the Vatican, with the full support of the pope, several Vatican offices and student volunteers from Harvard and MIT. Organizers stressed that no firewalls will be breached or acts of computer piracy committed.

A Short Documentary About 81-Year-Old Commodore Amiga Artist, Programmer Samia Halaby ( 58

erickhill shares a short documentary about Samia Halaby, an 81-year-old Commodore Amiga artist and programmer: Samia Halaby is a world renowned painter who purchased a Commodore Amiga 1000 in 1985 at the tender age of 50 years old. She taught herself the BASIC and C programming languages to create "kinetic paintings" with the Amiga and has been using the Amiga ever since. Samia has exhibited in prestigious venues such as The Guggenheim Museum, The British Museum, Lincoln Center, The Chicago Institute of Art, Arab World Institute, Mathaf: Arab Museum of Modern Art, Sakakini Art Center, and Ayyam Gallery just to name a few.

Ubisoft is Using AI To Catch Bugs in Games Before Devs Make Them ( 126

AI has a new task: helping to keep the bugs out of video games. From a report: At the recent Ubisoft Developer Conference in Montreal, the French gaming company unveiled a new AI assistant for its developers. Dubbed Commit Assistant, the goal of the AI system is to catch bugs before they're ever committed into code, saving developers time and reducing the number of flaws that make it into a game before release. "I think like many good ideas, it's like 'how come we didn't think about that before?'," says Yves Jacquier, who heads up La Forge, Ubisoft's R&D division in Montreal. His department partners with local universities including McGill and Concordia to collaborate on research intended to advance the field of artificial intelligence as a whole, not just within the industry.

La Forge fed Commit Assistant with roughly ten years' worth of code from across Ubisoft's software library, allowing it to learn where mistakes have historically been made, reference any corrections that were applied, and predict when a coder may be about to write a similar bug. "It's all about comparing the lines of code we've created in the past, the bugs that were created in them, and the bugs that were corrected, and finding a way to make links [between them] to provide us with a super-AI for programmers," explains Jacquier.


Forget Learning To Code, Bosses Value Collaboration and Communication ( 197

The top priority for developing talent is to train for soft skills, according to LinkedIn's 2018 Workplace Learning Report which surveyed more than 4,000 professionals. From a report: The report found that while automation is requiring workers to maintain technical fluency across roles, the rise of machine-led tasks makes it necessary for them to do what machines can't, which is to be adaptable, critical thinkers who can lead and communicate well.
Education Celebrates 5th Anniversary, Success In Changing K-12 Education Policy ( 36

theodp writes: It's exactly five years since launched with the video What Most Schools Don't Teach ," noted in a Monday blog post entitled Dedicating Our 5 year Anniversary to our Partners. "Since then, tens of millions of students have begun learning computer science, hundreds of thousands of schools have begun teaching CS, tens of thousands of teachers have attended workshops to introduce CS in their classrooms, hundreds of school districts have added CS to their curriculum, and forty U.S. states and 25 countries have announced policies and plans to support CS in schools [...] We should start by thanking our amazing donors, particularly Amazon [$10+ million], Facebook [$10+ million], Google [$3+ million], Infosys [$10+ million], and Microsoft [$10+ million]. Whether it's corporate funders, foundations, or individual donors, without your generous funding, we wouldn't exist [...] Changing education policies in forty states wouldn't be possible without the help of Microsoft, College Board, Amazon, and every partner in the Advocacy Coalition [...] We're particularly fortunate and proud to have had the vocal support of Bill Gates [$4+ million] and Mark Zuckerberg [$1+ million] since day one." Hey, it takes a corporate village to raise a CS-savvy child!

Dart 2: Google's Language Rebooted For Web and Mobile Developers ( 44

An anonymous reader quotes InfoWorld: Google's Dart language, once positioned a potential replacement for JavaScript in the browser, is being rebooted for client-side web and mobile development in Version 2 of the language. A beta version is now available. Dart 2 features a strengthened type system, a cleaned-up syntax, and a rebuilt developer tool chain.

Dart has a succinct syntax and can run on a VM with a just-in-time compiler, with the compiler enabling stateful, hot reload during mobile development. Developers also gain from fast development cycles where code can be edited, compiled, and replaced in apps running on a device. Compiling code ahead of time provides fast startup, Google said. Dart can be compiled to native code for ARM and x86 platforms. Google has used the language to build applications for iOS, Android, and the web.


GitHub Drops Support for Weak Cryptographies, Adds Emojis for Labels ( 50

An anonymous reader writes: GitHub has quietly made a few changes this month. Labels for issues and pull requests will now also support emojis and on-hover descriptions. And they're also deprecating the anonymous creation of "gist" code snippets on March 19th, since "as the only way to create anonymous content on GitHub, they also see a large volume of spam." Current anonymous gists will remain accessible.

But the biggest change involves permanently removing support for three weak cryptographic standards, both on and

The three weak cryptography standards that are no longer supported are:
  • TLSv1/TLSv1.1. "This applies to all HTTPS connections, including web, API, and Git connections to and"
  • diffie-hellman-group1-sha1. "This applies to all SSH connections to"
  • diffie-hellman-group14-sha1. "This applies to all SSH connections to"


'Computer History Museum' Honorees Include Python Creator Guido van Rossum ( 73

On Wednesday the Computer History Museum, "the world's leading institution exploring the history of computing and its transformational impact on society," proudly announced the three Fellow Award honorees for 2018:
  • Dov Frohman-Bentchkowsky -- "For the invention of the first commercial erasable programmable read-only memory (EPROM), which enabled rapid development of microprocessor-based systems."
  • Dame Stephanie Shirley CH -- "For a lifetime of entrepreneurship promoting the growth of the UK software industry and the advancement of women in computing."
  • Guido van Rossum -- "For the creation and evolution of the Python programming language, and for leadership of its community."

"We are delighted to induct these outstanding new Fellows with diverse contributions in hardware, in services, and in software," said Len Shustek, the Museum's board chairman. "They are true heroes of the Digital Age."


Ask Slashdot: Software To Visualize, Manage Homeowner's Association Projects? 115

New submitter jishak writes: I am a long time Slashdot reader who has been serving on an homeowner association (HOA) board for 7 years. Much of the job requires managing projects that happen around the community. For example, landscaping, plumbing, building maintenance, etc. Pretty much all the vendors work with paper or a management company scans the paper, giving us a digital version. I am looking for suggestions on tools to visualize and manage projects using maps/geolocation software to see where jobs are happening and track work, if that makes sense. I did a rudimentary search but didn't really find anything other than a couple of companies who make map software which is good for placing static items like a building on a map but not for ongoing work. There are tools like Visio or Autodesk, which are expensive and good for a single building, but they don't seem so practical for an entire community of 80 units with very little funds (I am a volunteer board member). The other software packages I have seen are more like general project management or CRM tools but they are of no use to track where trees are planted, which units have had termite inspections, etc.

I am looking for tools where I could see a map and add custom layers for different projects that can be enabled/disabled or show historical changes. If it is web based and can be shared for use among other board members, property managers, and vendors, or viewable on a phone or tablet, that would be a plus. I am not sure how to proceed and a quick search on Slashdot didn't really turn anything up. I can't be the first person to encounter this type of problem. Readers of Slashdot what do you recommend? If I go down the road of having to roll my own solution, can you offer ideas on how to implement it? I am open to suggestions.

The College Board Pushes To Make Computer Science a High School Graduation Requirement 132

theodp writes: Education Week reports that the College Board wants high schools to make it mandatory for students to take computer science before they graduate. The call came as the College Board touted the astonishing growth in its Advanced Placement (AP) computer science courses, which was attributed to the success of its new AP Computer Science Principles (AP CSP) class, a "lite" alternative to the Java-based AP CS A course. "The College Board is willing to invest serious resources in making this viable -- much more so than is in our economic interest to do so," said College Board President David Coleman. "To governors, legislators, to others -- if you will help us make this part of the life of schools, we will help fund it."

Just two days before Coleman's funds-for-compulsory-CS offer, Education Week cast a skeptical eye at the tech sector's role in creating a tremendous surge of enthusiasm for K-12 CS education. Last spring, The College Board struck a partnership with the Chan Zuckerberg Initiative with a goal of making AP CSP available in every U.S. school district. Also contributing to the success of the College Board's high school AP CS programs over the years has been tech-bankrolled, as well as tech giants Microsoft and Google. The idea of a national computer programming language requirement for high school students was prominently floated in a Google-curated Q&A session with President Obama (video) following the 2013 State of the Union address.

'Nobody Cares Who Was First, and Nobody Cares Who Copied Who': Marco Arment on Defending Your App From Copies and Clones ( 169

Marco Arment: App developers sometimes ask me what they should do when their features, designs, or entire apps are copied by competitors. Legally, there's not a lot you can do about it: Copyright protects your icon, images, other creative resources, and source code. You automatically have copyright protection, but it's easy to evade with minor variations. App stores don't enforce it easily unless resources have been copied exactly. Trademarks protect names, logos, and slogans. They cover minor variations as well, and app stores enforce trademarks more easily, but they're costly to register and only apply in narrow areas.

Only assholes get patents. They can be a huge PR mistake, and they're a fool's errand: even if you get one ($20,000+ later), you can't afford to use it against any adversary big enough to matter. Don't be an asshole or a fool. Don't get software patents. If someone literally copied your assets or got too close to your trademarked name, you need to file takedowns or legal complaints, but that's rarely done by anyone big enough to matter. If a competitor just adds a feature or design similar to one of yours, you usually can't do anything. You can publicly call out a copy, but you won't come out of it looking good. [...] Nobody else will care as much as you do. Nobody cares who was first, and nobody cares who copied who. The public won't defend you.


Barbie Will Be Used To Teach Kids To Code ( 200

Mattel and Tynker are teaming up to launch seven new Barbie-themed coding lessons this coming summer. "The curriculum, aimed at teaching girls about computer programming, will also expose them to potential careers like becoming a veterinarian, astronaut, or robotics engineer," reports Engadget. "The larger goal is to introduce coding to 10 million kids by 2020." From the report: The Barbie programming curriculum has been designed for beginners grades K and up. It puts learners in career roles alongside Barbie as it introduces concepts gradually. It's not all just Barbie, of course, with a few different initiatives coming in 2018, including a Mattel code-a-thon and teacher outreach program as well as involvement in the Hour of Code in December.

"For close to 75 years, Mattel has taken a visionary approach to advancing play for kids around the world, most recently promoting computer programming and other STEM skills alongside iconic brands like Barbie, Hot Wheels and Monster High," said Tynker's Krishna Vedati in a statement. "We are very excited by this expanded partnership and the ambitious -- but achievable -- goal of teaching 10 million kids to learn to code by 2020 using Mattel brands."


Who Killed The Junior Developer? ( 386

Melissa McEwen, writing on Medium: A few months ago I attended an event for women in tech. A lot of the attendees were new developers, graduates from code schools or computer science programs. Almost everyone told me they were having trouble getting their first job. I was lucky. My first "real" job out of college was "Junior Application developer" at Columbia University in 2010. These days it's a rare day to find even a job posting for a junior developer position. People who advertise these positions say they are inundated with resumes. But on the senior level companies complain they can't find good developers. Gee, I wonder why?

I'm not really sure the exact economics of this, because I don't run these companies. But I know what companies have told me: "we don't hire junior developers because we can't afford to have our senior developers mentor them." I've seen the rates for senior developers because I am one and I had project managers that had me allocate time for budgeting purposes. I know the rate is anywhere from $190-$300 an hour. That's what companies believe they are losing on junior devs.


Learning To Program Is Getting Harder ( 408

theodp writes: While Google suggests that parents and educators are to blame for why kids can't code, Allen Downey, Professor at Olin College argues that learning to program is getting harder . Downey writes: The fundamental problem is that the barrier between using a computer and programming a computer is getting higher. When I got a Commodore 64 (in 1982, I think) this barrier was non-existent. When you turned on the computer, it loaded and ran a software development environment (SDE). In order to do anything, you had to type at least one line of code, even if all it did was another program (like Archon). Since then, three changes have made it incrementally harder for users to become programmers:
1. Computer retailers stopped installing development environments by default. As a result, anyone learning to program has to start by installing an SDE -- and that's a bigger barrier than you might expect. Many users have never installed anything, don't know how to, or might not be allowed to. Installing software is easier now than it used to be, but it is still error prone and can be frustrating. If someone just wants to learn to program, they shouldn't have to learn system administration first.
2. User interfaces shifted from command-line interfaces (CLIs) to graphical user interfaces (GUIs). GUIs are generally easier to use, but they hide information from users about what's really happening. When users really don't need to know, hiding information can be a good thing. The problem is that GUIs hide a lot of information programmers need to know. So when a user decides to become a programmer, they are suddenly confronted with all the information that's been hidden from them. If someone just wants to learn to program, they shouldn't have to learn operating system concepts first.
3. Cloud computing has taken information hiding to a whole new level. People using web applications often have only a vague idea of where their data is stored and what applications they can use to access it. Many users, especially on mobile devices, don't distinguish between operating systems, applications, web browsers, and web applications. When they upload and download data, they are often confused about where is it coming from and where it is going. When they install something, they are often confused about what is being installed where. For someone who grew up with a Commodore 64, learning to program was hard enough. For someone growing up with a cloud-connected mobile device, it is much harder.
theodp continues: So, with the Feds budgeting $200 million a year for K-12 CS at the behest of U.S. tech leaders, can't the tech giants at least put a BASIC on every phone/tablet/laptop for kids?

YouTube TV Is Adding More Channels, But It's Also Getting More Expensive ( 79

YouTube's internet TV streaming service is expanding its programming with the addition of several Turner networks including TBS, TNT, CNN, Adult Swim, Cartoon Network, truTV, and Turner Classic Movies. YouTube TV is also bringing NBA TV and MLB Network to the base lineup. NBA All Access and MLB.TV will be offered as optional paid add-ons "in the coming months." The downside? The price of the service is going up. The Verge reports: Starting March 13th, YouTube TV's monthly subscription cost will rise from $35 to $40. All customers who join the service prior to the 13th will be able to keep the lower $35 monthly rate going forward. And if you've been waiting for YouTube to add Viacom channels, that still hasn't happened yet. Hopefully these jumps in subscription cost won't happen very often. Otherwise these internet TV businesses might suddenly start feeling more like cable (and not in a good way). The Verge also mentions that YouTube TV is adding a bunch of new markets including: Lexington, Dayton, Honolulu, El Paso, Burlington, Plattsburgh, Richmond, Petersburg, Mobile, Syracuse, Champaign, Springfield, Columbia, Charleston, Harlingen, Wichita, Wilkes-Barre, and Scranton.

Apple's Software 'Problem' and 'Fixing' It ( 99

According to media reports, Apple is planning to postpone some new features for iOS and macOS this year to focus on improving reliability, stability and performance of the existing versions. Steven Sinofsky, a former President of the Windows Division, shared his insights into the significance of this development: Several important points are conflated in the broad discussion about Apple and software: Quality, pace of change, features "versus" quality, and innovation. Scanning the landscape, it is important to recognize that in total the work Apple has been doing across hardware, software, services, and even AI/ML, in total -- is breathtaking and unprecedented in scope, scale, and quality. Few companies have done so much for so long with such a high level of consistency. This all goes back to the bet on the NeXT code base and move to Intel for Mac OS plus the iPod, which began the journey to where we are today.

[...] What is lost in all of this recent discussion is the nuance between features, schedule, and quality. It is like having a discussion with a financial advisor over income, risk, and growth. You don't just show up and say you want all three and get a "sure." On the other hand, this is precisely what Apple did so reliably over 20 years. But behind the scenes there is a constant discussion over balancing these three legs of the tripod. You have to have all of them but you "can't" but you have to. This is why they get paid big $.

[...] A massive project like an OS (+h/w +cloud) is like a large investment portfolio and some things will work (in market) and others won't, some things are designed to return right away, some are safe bets, some are long term investments. And some mistakes... Customers don't care about any of that and that's ok. They just look for what they care about. Each evaluates through their own lens. Apple's brilliance is in focusing mostly on two audiences -- Send-users and developers -- tending to de-emphasize the whole "techie" crowd, even IT. When you look at a feature like FaceID and trace it backwards all the way to keychain -- see how much long term thought can go into a feature and how much good work can go unnoticed (or even "fail") for years before surfacing as a big advantage. That's a long term POV AND focus. This approach is rather unique compared to other tech companies that tend to develop new things almost independent of everything else. So new things show up and look bolted on the side of what already exists. (Sure Apple can do that to, but not usually). All the while while things are being built the team is just a dev team and trying to come up with a reliable schedule and fix bug. This is just software development.

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